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Lists the current top 20 posts by Yeah! reactions.
#1
11 :miiverseyeah:
I have made a very important update to the forum: :miiverseyeah: is now the default "like" button, the previous like has been moved to an alt option.

I hope you all enjoy this change. :mayaplush:
 

#2
8 :miiverseyeah:
So, what do y'all think about Cacomallow?

I think it could still be real. They never recreated it exactly so it could've been content for the next Smash.
Yeah it's the craziest person in the world going out of their way to make incredibly boring cardboard cut-out models using promotional material from the upcoming Grinch movie because he's thinking 47 steps ahead and knows that both Bandai-Namco and Universal studios contract the same obscure French marketing company. To this end, he then got himself an office, printed out the name of an employee of said company, and haphazardly half blurred out the name because, once again, he's some kind of super genius beyond the mental capacities of mortal man and he knew that the internet's crack team of cybersleuths would find his red-herring name in seconds.

This absolute Einstein of social engineering also happens to moonlight as an expert artist and after presumably spending hours carefully cutting and pasting characters from the Smash poster, he then went out of his way to produce 7 more drawings of his own with obscure elements like vines for Isaac that hardly anyone would be able to make out, and then, for the fun of it, he saw to making a completely unique drawing of the blank version of Battlefield just because he could. He made sure that this fake roster of his perfectly mirrored one posted on 4chan last month by someone whose first language clearly isn't English because he knew that people would immediately make the connection to the French marketing company that he is pretending produced this image. The fact that 5 new characters lines up with the 5 missing stages from Corocoro was all part of his master plan. He also made sure this coincided with Nintendo renewing relevant trademarks.

The lengths you have to go to believe that this is all an incredibly elaborate leak would make this man one of the most intelligent people to ever walk the Earth. Apparently he knew where people would look at every turn, making him at the minimum more competent than the entire government of Saudi Arabia when it comes to fakery.

I suggest you think about which outcome is the most likely here
 

#3
7 :miiverseyeah:

#4
6 :miiverseyeah:

Tougon

New member
Joined
Oct 4, 2024
Messages
6
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24
Pronouns
He/Him
WARNING: This moveset contains spoilers for Danganronpa, Danganronpa 2, and Danganronpa V3. Only open spoiler boxes if you've already completed the chapter(s) listed.

(This moveset is too large to fit in one post I'm in tears)

Overview
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The Culprit (also known as “The Cuer” in Danganronpa's gallery mode, “The Blackened” by frequent liar Monokuma, and occasionally “The Killer” or “The Suspect”) is a recurring “character” throughout the Danganronpa series. This shadowy figure acts as a stand-in to obscure perpetrators and preserve the mystery in various CGs and minigames. Most notably, The Culprit appears in the Closing Argument comic minigame in nearly every case. As this character appears in every game, possesses a vast amount of moveset potential, and doesn't explicitly spoil anything unless one already knows what their moves reference, they are unquestionably the best choice to represent the series.

In Smash Bros., The Culprit fights with the various improvised murder weapons used throughout the series. They also come equipped with some of the dastardly tricks various perpetrators have used to try disguising their crimes. As one would expect of attacks that caused instant or near instant death in the source material, The Culprit boasts extreme power in their Smash Attacks and select other moves as well. Uniquely, if these moves connect at high enough damage, the target is instantly KO'd instead of launched. As in the games, The Culprit aims to mess with their opponents by forcing them into situations where they have the upper hand and can deliver lethal blows.


Attributes
  • Walk Speed: 0.895 (Between Sephiroth and Lucas)
  • Initial Dash: 1.73 (Tied with Simon and Richter)
  • Run Speed: 1.55 (Tied with Min Min and Kazuya)
  • Traction: 0.115 (Tied with Kazuya and Fox)
  • Short Hop Height: 14 (Tied with Byleth)
  • Jump Height: 29.9 (Tied with Ike)
  • Double Jump Height: 32.5 (Tied with Cloud, Villager, and Isabelle)
  • Fall Speed: 1.76 (Tied with Incineroar and Banjo)
  • Fast Fall Speed: 2.84 (Between Ridley and Bowser)
  • Gravity: 0.093 (Between Hero and Ike)
  • Air Speed: 1.014 (Between Squirtle and Corrin)
  • Weight: 96 (Tied with Pit, Wii Fit Trainer, and Ivysaur)

Fighter Ability: Graduation - Some of The Culprit’s moves are Lethal. If these moves connect and the opponent is damaged enough for the red KO spark to appear, these attacks will instantly KO instead of dealing knockback, induce special zoom, and will produce a pink ink splatter-like effect instead of the standard KO spark. (Realistically, this would probably never be okayed, but shush.)

The Culprit can crawl.
This is based on DR2 Chapter 1, where The Culprit briefly stands in for Nagito crawling under the table in a CG.

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Ground Attacks

Jab:
The Culprit throws a punch with their left hand. Low range, but solid damage for a jab. Based on how The Culprit breaks down a door in DR2 Chapter 5’s Closing Argument.
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Forward Tilt:
The Culprit swings a sheathed replica sword overhead in front of them. Resembles Link's forward tilt, but The Culprit does not swing all the way to the floor. Has a unique gold hitspark and is one of The Culprit's fastest moves, but does low damage. If struck while holding an item, the opponent will automatically drop said item and they'll be stunned before being launched, giving The Culprit extra hit advantage. Based on how The Culprit disarms Sayaka Maizono in DR1 Chapter 1, further referenced with the move’s added plus frames if the target is carrying an item.
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Up Tilt:
The Culprit swings a plank of wood overhead in a fanning motion, striking in front of them. This resembles Cloud’s forward aerial, just done on the ground, starting earlier and not striking as low. Based on the strangely recurring use of wood planks to knock out victims in DRV3, though with the height this move ends at, is more specifically referencing DRV3 Chapter 3, where The Culprit uses a floorboard to knock out Angie Yonaga.
AD_4nXcT_HTjh0G1WCtwbjXULH4W26uW6OshVSgt7rqjLa-a4fei4awtns_2cq23rxZgGhTBohF-Jts-oMvPR0vy6AupzKXSR1Pgvv_lOuoIligs54o38fOkldGJErYNVLnELYrbe4kDG-UDTqaEEmvWNaNp_ikX

Down Tilt:
The Culprit pulls out a lint roller and quickly rolls it in front of them. If the roller overlaps a small item, The Culprit will automatically pick it up. Based on DR1 Chapter 1, where The Culprit uses a lint roller to clean up hair from the crime scene. The picking up function derives from the roller “picking up” evidence, but was also implemented to synergize with forward tilt in a humorous way.
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Dash Attack:
The Culprit leaps forward, attempting to grab, tackling opponents on the way. This move functions as a hit grab during its early frames, and if the grab connects, The Culprit will force their opponent to the ground. Based on DRV3 Chapter 5’s Closing Argument, where The Culprit briefly fights Kokichi Oma.
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Forward Smash:
The Culprit pulls out a blunt object, lifts it overhead, and slams it in front of them. Much like Peach's forward smash, the object used is chosen depending on how the move is angled: aiming up uses a large hammer, no direction uses a metal baseball bat, and aiming downward uses a dumbbell. The hammer has the greatest range and deals high damage at the head but lower damage on the handle. The baseball bat is the most consistent but has a lower potential damage output than the other two options. The dumbbell does the greatest damage and knockback, KOing well under 60% in most cases, but has very poor range, about the same as jab. All variants of this move are Lethal. Based on the various blunt object kills throughout the series, specifically referencing Hifumi's death in DR1 Chapter 3, Mahiru's death in DR2 Chapter 2, and Chihiro's death in DR1 Chapter 2, respectively.
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Up Smash:
The Culprit pulls out an iron skewer and stabs upward multiple times in quick succession. Similar to the up smashes of Hero or Simon, this is incredibly powerful, especially at the tip and if all hits connect, but can be tricky to land due to its vertical hitbox providing very narrow horizontal coverage. This move also resembles Shredder's strong up attack in NASB. This attack’s final hit is Lethal. Based on the Impostor’s death in DR2 Chapter 1.
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Down Smash:
The Culprit stabs downward in front of them with a kitchen knife, aiming for the opponent's stomach if they were seated (assuming they're of normal human build). This low angle makes this move only effective on grounded targets, but it can easily hit shorter characters due to the angle. Though the quickest of The Culprit’s smash attacks, it has low range and KOs the latest in most cases. However, should this attack hit a downed opponent, it will do increased damage and knockback. This attack is Lethal. Based on Sayaka Maizono's death in DR1 Chapter 1.
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AD_4nXfbqsQKObVNByBBuPyVWvtzy1VdfK-RMaCr7gRO4JFtG7aOYMKYc51oiKLXSYjwXjMSMwnHzm_7IodbQZJ59uRR45V_5JD-SQIB6sbofxgFkc3163CibOT278OyEnYdkTPCixqbtagKXC06hKXuBbpQ5HiA


Air Attacks

Neutral Aerial:
The Culprit kicks their left leg out while leaning back slightly. Standard kicking nair, but angled slightly upward. Based on a pose The Culprit does during DR2 Chapter 4’s Closing Argument.
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Forward Aerial:
The Culprit swings a shot put ball in front of them. Very strong, but has low range and is a bit sluggish. Launches vertically similar to Dr. Mario’s forward air. This move is Lethal, and is The Culprit’s only Lethal aerial. Based on Rantaro Amami’s true cause of death as depicted in DRV3 Chapter 6’s Closing Argument.
AD_4nXcIMO6az3z_XRql2K48Eaq8L6WQNOZexayz7LY4Cc6TS97bgw76VdhbHGPUasvbjWRKP8v7fLWM_g8rqywLqvyWf-MEB3n2lPOKT0whvcY2OVJcWqzILXNPGIECLkiAw58tN__UDwNllLTDygZhpeVXOvYx

Back Aerial:
The Culprit pulls out a crossbow, turns around, and shoots behind them. This move is a projectile, similar in function to Villager’s slingshot, but it is noticeably stronger at the cost of being slower to fire. Based on DRV3 Chapter 5, where The Culprit assembles a crossbow and fires it to wound Kokichi Oma.
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Up Aerial:
The Culprit swings a plank of wood overhead, fanning in front of them. Somewhat resembles Cloud’s up tilt but done in the air. Has a wide reach, but isn’t very strong. As with up tilt, this is based on the recurring use of wood planks to knock out victims in DRV3, though this more closely resembles how The Culprit knocks out Ryoma Hoshi in DRV3 Chapter 2.
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Down Aerial:
The Culprit stomps downward with both feet. Functions similar to Captain Falcon’s down air in that the sourspot sends horizontally, while the sweetspot spikes. Based on DRV3 Chapter 3, where The Culprit stomps on a rigged floorboard to kill their trapped victim.
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#5
6 :miiverseyeah:
you know what they really should bring back, is break the targets
or even go all the way back and revive board the platforms

the one thing Ultimate was sorely lacking in was the side modes, even Smash 4 had some attempt at a break the targets style of game
 

#6
6 :miiverseyeah:

#7
6 :miiverseyeah:

#8
6 :miiverseyeah:

#9
5 :miiverseyeah:
image-7.png

sakurai is my dad and he gave me this top secret leak
 

#10
5 :miiverseyeah:

#11
5 :miiverseyeah:

#12
5 :miiverseyeah:

#13
5 :miiverseyeah:

#14
5 :miiverseyeah:

#15
5 :miiverseyeah:

Fly

Solid State Survivor
Joined
Oct 4, 2024
Messages
50
Reaction score
86
Pronouns
She/Her
1000014837.jpg

In a surprise announcement yesterday, Nintendo announced their newest product, a customizable Wi-Fi-enabled alarm clock named the Alarmo. A trailer detailing this clock can be viewed on YouTube here.

Reactions to the Alarmo have been mixed, with some praising the friendly design and customizable features, while others questioning the wisdom of Nintendo expanding from their realm of games and consoles and into the area of household goods. The EXP Times reached out to an anonymous Nintendo spokesperson for comment.

"Nintendo has been dedicated to pushing the boundaries and turning customer's expectations on their head since we pivoted from Hanafuda cards to Family Computers," the spokesperson said. "The Alarmo is just the next step of that process, allowing a new way for our fans to interact with their favorite characters. We hope to see a world where fans can play their Nintendo Switch until bedtime, Pokemon Sleep overnight, and wake up to the Route 110 theme from the Pokemon Ruby & Pokemon Sapphire game."

The spokesperson continued, noting Nintendo's history with clocks stemming back to the iconic Game and Watch video game system.

"Nintendo and clocks have always gone hand-in-hand, whether it's via the internal clock used in the Animal Crossing game or the famous clock tower from the Another Code: Recollection game for the Nintendo Switch."

When asked about the name, the spokesperson confirmed that Nintendo is dedicated to the new naming scheme, and that the Alarmo is a sign of things to come.

"Internally, the Wii U was seen as a disappointment. A large portion of our brand identity and recognition was sacrificed due to a poorly-researched name. Multiple tests were conducted by our marketing division, with the conclusion being that the 'U' was a mistake. With our new vision, we would have called it the Nintendo WiiO. Think about it: MariO. EmiO. NintendO. It's where the power lies. We will not make this mistake again."

While the spokesperson would provide us no additional information on the Nintendo Switch successor, he did conclude his statement by assuring The EXP Times that fans of the Wii Vitality Sensor would be "very happy" with what Nintendo had in store for the future.
 
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#16
5 :miiverseyeah:

#17
5 :miiverseyeah:

#18
4 :miiverseyeah:

Fly

Solid State Survivor
Joined
Oct 4, 2024
Messages
50
Reaction score
86
Pronouns
She/Her
  • Everett TRUE and Miiverse Yeah post reactions
  • 4pacman as an emote
  • Subforum for stuff that isn't gaming (tv/movies/anime)
  • Enable pvp
  • Petition to turn Bold into a tiny cube for easy storage
  • The admin forum is visible to the general public I think. That should probably be fixed
  • There should be a forum with a custom style sheet that looks exactly like a mid-00s website or possibly Gaia Online
  • Metal sonic should be here
  • And more
Add your own now!!!!
 

#19
4 :miiverseyeah:
I don't think Wario knows what a libertarian even is. If you tried to explain these things to him he would get bored and pick his nose and then ride away on his motorcycle. He has the same depth of understanding of wealth as Eddy from Ed Edd n' Eddy.
 

#20
4 :miiverseyeah:

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